Tiqo runs your competition start to finish: fixtures, live standings, screenshot-verified results, and prize money held safely in escrow.
| # | Player | Pts | Form |
|---|---|---|---|
| 1 | 19 | DWW | |
| 2 | 17 | WWL | |
| 3 | 16 | WDW | |
| 4 | 11 | WLW | |
| 5 | 10 | DLW | |
| 6 | 8 | LWD |
Who's played who? Whose game is due? You're tracking a whole season across DMs at midnight.
Player A says 3-1, Player B says 2-0. No proof, no ref, just a group-chat fight you have to settle.
You collect entry fees into your own account and hope nobody accuses you of pocketing it. Awkward every single time.
Players upload their eFootball post-match screenshot. Tiqo reads the score and both gamertags automatically. The opponent confirms. The table updates itself. No forms, no typing, no "what was the score again?".
Players pay their entry fee into a secure pot, not to you. When the comp ends, winners get paid straight to their bank accounts automatically. Every payout is logged and visible to everyone.
Name it, pick a format, set the deadline. Optionally turn on a prize pool.
Drop the link in your WhatsApp or Discord group. No account needed to view.
Players submit results by screenshot. Opponent confirms. Table updates live.
Comp ends, standings lock, winners get paid automatically. Done.
eFootball's post-match result screen is visually consistent across every device: gamertags in a fixed position, the final score in large high-contrast numerals. That consistency is what makes a vision model read it reliably with no custom dataset. All extraction happens server-side; the model never touches the client.
| Edge case | How Tiqo handles it |
|---|---|
| Blurry / cropped screenshot | Tiqo flags it and asks the player to upload a clearer one. |
| Gamertags with special characters | Tiqo still matches them correctly even with slight spelling differences. |
| Wrong match screenshot | If the names don't match the fixture, it gets flagged and the admin is notified. |
| Screenshot appears edited | The opponent can dispute; both screenshots are reviewed by the admin. |
| Prize pool dispute | Admin ruling is final, fully logged, and visible to all participants. |
Nobody should have to send money to an admin and hope they pay out. Tiqo holds it in escrow and pays winners automatically.
Every prize pool follows the same math, transparent from the first entry to the last payout:
Entry fees go straight into a secure pot, not to the organizer. This is stated clearly on every prize pool page.
No screenshot, no confirmed result in a prize pool competition.
An admin cannot override a disputed result without a reason on record.
Every participant sees when prizes were paid and to whom (shown as Winner 1/2/3).
Prize pools don't activate until the minimum confirmed paid entries are reached.
Players can withdraw for a full refund up to 24 hours after paying, as long as fixtures haven't been generated.
Players never pay for the platform. They only pay into prize pools they choose to enter. You pay as the organizer.
Try It
₦0
Pay-Per-Competition
₦5,000
Monthly
₦15,000
| Free | Paid | |
|---|---|---|
| Active competitions | 1 | Unlimited |
| Max players | 8 | Unlimited |
| Formats | League / Single elim | All |
| CV screenshot results | ✗ | ✓ |
| Shareable standings image | ✗ | ✓ |
| Dispute resolution | Manual | Screenshot-based |
| Deadline reminders | ✗ | ✓ |
| Multi-admin | ✗ | ✓ |
| Competition archive | ✗ | ✓ |
| Discord embed | ✗ | ✓ |
| Prize pool competitions | ✗ | ✓ |
You're active in eFootball WhatsApp groups or Discord servers. You've tried to run a comp before and it wore you out. You want it to feel professional without doing professional amounts of work. That's who Tiqo is for.
The customer. Pays for the platform, runs the comp, never touches the money. 18–35, active in one to three eFootball groups, Nigeria first then broader Africa.
Join free, pay only into prize pools, get clean standings, fixture visibility, personal stats, and the trust that prize money is safe.
Challonge, Battlefy, and Toornament are fine for esports production teams. None of them were built for a guy running a 20-person WhatsApp league.
Create your first competition free. Share the link. Watch it run itself.